This summer continue the green one’s legacy by taking the role of Marvel’s most powerful Super Heroes in “The Incredible Hulk,” a third-person action video game which takes you into the world of its rampaging asparagus-coloured intellectual property, who when agitated turns large and green. Here, in this fast-paced, action-packed game, the scientist with a big green secret combs the planet trying to find anything to help him fight his involuntary rage and fight back against military force and merciless enemies bent on his destruction.
The first thing to expect from this big green guy on the Nintendo Wii is massive destruction and powerful rage. SEGA claims that players in the Edge-of- Reality developed game will unleash all kinds of havoc. Anything and everything can be used as a weapon! You’ll learn that building the incredible hulk’s rage helps you to gain access to more powerful moves. Gamers can tear building with bare hands, demolish anything in their path including, lampposts, passing cars, easily jump 20 stories causing destruction, hit enemies with street lights, hurl manholes covers or jump on the sidewalk and use the broken concrete sidewalk. All of this chaos feeds the Hulk's rage which cause more damage but he gains more abilities and upgrades. The fury-fueled game also features key moments from the film, as well as additional plotlines and characters pulled from The Incredible Hulk universe. Players are able to wreck destruction uptown, downtown or wherever the battle by crashing through NY City, battling gigantic enemies amidst soaring skyscrapers in a massive open world. You can play cooperatively in multiplayer modes, battle it out in head-to-head challenges and Free Play on the Wii.
However, the game isn’t that incredible that the comic-book fans should sacrifice a portion of their pocket money to please the giant in fury. While there are some big, thumping fights and commanding Banner’s alter ego sounds smashing but it’s just mindless destruction of a nearly empty environment. The gameplay stumbles with poor climbing and boring fights, with minimal yet frustrating usage of the Wii’s unique control set-up. Wii is far less functional than its other console counterparts. The camera angles leaves you wide open to damage while you manually rotate it. The graphics are below average, with disappearing buildings, a surprising amount of fog (from draw-in distances) and numerous glitches. Frankly, let’s not get carried away by its theatrical success. If you’ve already bought it then trading it with GRID isn’t a bad idea.
|